Improvised Incoherence – I edited and released three episodes of Improvised Incoherence on Saturday, one more episode than I thought I would have with what I recorded. They are… a blast from the past.
The Twelfth Hour The other major thing I did this week was prepare and submit the first chapter of The Twelfth Hour to the Critters website (finally). It’ll be up for review in a couple weeks. I’ll probably spend more time reviewing stories on Critters between now and then to see if I can encourage more people to take a look at it and get lots of feedback. How terrifying. O.O
Burst! – Finally, I started familiarizing myself with the code for Team KAIZEN’s rhythm game Burst! this week and audio visualization in the Unity Game Engine. I’ll be updating the fireworks that appear in the game and making the editor that our volunteers use to create the button combinations for each song and difficulty nicer.