Asperger’s in the Tech Industry

I recently read this article “Everything wrong with Silicon Valley culture in one gross presentation” about Alex St. John’s views on what recruiters should look for in employees. Alex St. John is a trainer of recruiters in the tech industry or something like that. Among other somewhat sexist comments, he says that women in the tech industry are only good for communication and management, men are superior engineers and developers, and girlfriends and wives of employees are actually who companies must please in order to retain its employees.

What interested me most in the article though was St. John’s views on people with Asperger’s syndrome. To him, men with Asperger’s syndrome, identified by poor written and verbal communication skills, a machine-like work ethic, and few job changes, if any, were the holy grail of employees. Women with Asperger’s syndrome, however, were to be avoided because they wouldn’t be able to fulfill their stereotyped duties in a managerial role.

I’m a female software developer with some form of undiagnosed Asperger’s/high-functioning autism/social anxiety/perpetual shyness/awkwardness. I’ve always considered my anxiety, lack of ability for small talk, and slow speech my greatest weakness when it comes to finding a job and performing it. I’ve been told throughout my academic career that I must have these social skills to succeed, and while I’ve gotten a little better at speaking through the jobs that I’ve been fortunate enough to have throughout the years, I’m still a worse than average communicator and often feel inadequate. I’ve compensated for this weakness by broadening and deepening my skillset, developing my written communication skills, and working constantly on volunteer and personal projects.

Now, after years of thinking and being told that I’m inadequate, I’m reading that my lack of social skills is actually a beneficial trait that employers are being trained to look for? O.o *Sigh* If only I were a man… I could be taken advantage of in Silicon Valley… 😛

Ode to Google Translate Sings

I recently rediscovered Google Translate Sings: “Do you want to Build a Snowman?” and felt compelled to share the creator of the Google Translate Sings series. She doesn’t have nearly enough subscribers. Here are my favorites of her Frozen videos, but she has many other videos with music from other movies, series, and popular songs.

Lorne Lanning on VR, Films, and Games

http://www.oddworld.com/2016/04/lorne-lanning-talks-oddworld-soulstorm-vr-future-console-gaming/

I might as well post the interview where Sausage Party came from as well. Lorne Lanning’s views on the game and film industry are always interesting. He also briefly talks about Citizen Siege, his canceled R-rated, CG movie project.

Sausage Party

What is it with you Hollywood? There’s just no in-between with you. Why are CG movies only ever definitely for children (any Pixar movie, any Disney CG movie) or definitely not (Beowulf, Sausage Party)? Antz was nice and in-between! It wasn’t exactly for children, but it wasn’t excessive and offensive either! Can’t we have more and better Antz?

Well, I suppose if you want to make a CG movie for adults/teenagers in America where most people think all cartoons and CG films are for children regardless of their rating, the movie had better be as obnoxious and obvious as possible. “Hey parents… GET YOUR ****ING KIDS OUT OF THE ROOM! WHAT THE **** IS WRONG WITH YOU!? Also, watch me! Take me seriously as a film for an older audience! Please I beg of you! Look at my adult content! Look how adult I am!”

It’s cool to see an adult-oriented CG movie outside of the action movie genre. Perhaps PG-13+ CG movies are finally evolving! I just don’t know if going from bad action movies to offensive comedies is an improvement.

A Nice .hack//G.U. Story Walkthrough

After being amused, confused, and enraged by .hack//G.U. Trilogy, I decided to find a “Let’s Play” of the .hack//G.U. games to figure out what the hell the movie is supposed to be about. I watch a lot of movies based on video games I’ve never played, and usually, they contain enough information for me to review their effectiveness as a standalone story. In this case though, I didn’t feel right beating on a movie based on a three games that supposedly had a “crazy good story.” .hack//G.U. Trilogy isn’t the worst movie I’ve ever seen, but it is the most frustrating to watch. It was badly paced; made little to no attempt to explain anything; painted the protagonist as a compulsive asshole and his love intrest as a needy, selfish, idiot; and left me wondering why anyone would think that the story was good. I felt I needed to at least attempt to understand it though. People like it for some reason, right? After finding that my hatred for .hack//G.U. Trilogy was rivaled only by my hatred of .hack//Roots, I went searching for Let’s Plays of the games. I’m through the first two and am pleasantly surprised to find that I like the story they tell much better. I still don’t like the movie (in fact, I think it’s even worse now), but at least I feel more justified in saying that.

Anyway, I found a very nice story walkthrough of the first two games that features all the cutscene in them as well as relevant transitions and gameplay between them. Best of all, there isn’t hours of leveling up and some guy talking over the top of everything about fan theories, lore, and other things that I don’t want to hear/want to find out for myself. Unfortunately, it appears that the uploader’s videos for the third game were flagged for copyright infringement. If I find a good story walkthrough for it out there, I’ll probably post that here as well.

Sherry McKenna and the Origins of CG

https://www.youtube.com/watch?v=Qb3q0dnKnFo

It’s easy to find information about Oddworld and its creator Lorne Lanning. It’s more difficult, to the point of being comedic, to find information about Sherry McKenna. Most places on the Internet, including the Oddworld Wiki, describe her as only the co-founder of Oddworld Inhabitants and the executive producer of the Oddworld games. If I learned anything from researching Kaena: The Prophecy though, it’s that executive producers are very important. This sent me off on a search for information about McKenna, who I suspect is a somewhat unsung hero of Oddworld. I found this interview with her on the Oddworld website recently. Among other topics, she discusses what she does as a producer to help people complete projects and her part in the beginnings of computer graphics.

What is Halo: The Fall of Reach?

Netflix has informed me of yet another CG movie, but I can’t figure out what it is. The trailer suggests it is a game judging by its ESRB-rating of T in the trailer above. IMDB claims that it is a mini-series with three episodes. Netflix simply shows it as an hour-long film. I guess I’ll just have to watch it to find out. 🙂