Weekly Update

Burst! – I’m still integrating the new database into the Burst! Song Editor, and I haven’t even allowed users to edit their own songs yet. At least the Song Editor is getting a much-needed facelift. Hopefully, I can work out most of the migration kinks so transitioning Burst! to the new database will be fairly straightforward.

The Twelfth Hour – I’m about three-fourths of the way through editing Chapter 8, and so far, my estimate of how long it’ll take me to finish revising the book has been scarily accurate, which is both encouraging and discouraging. On one hand, the book won’t be edited to the best of my ability any sooner than November/December. On the other hand, holy crap! I’ll be done editing the book in November/December! I hope my accuracy continues anyway. Next week, I’m taking a short break to write a plot synopsis. Since my last horribly failed attempt, I’ve thought of a different approach that I want to try for fun. Also, MisCon is coming up next weekend. What!? It’s been a year since I started editing this!? I’d kind of like to bring a couple copies of the synopsis to the convention, just in case. I even have elevator pitches prepared that I had some fun crafting for a future #PitMad event. Also, in the event John Pitt’s remembers me from last year and gives a crap, I can prove I’m making progress… or that I’m as incoherent as ever. 😛

OokiiSoraCon – The script I wrote for the secret OokiiSoraCon project has been approved. I can also reveal that it’s a short game built with RPG Maker MV that teaches convention etiquette. Attendees will be able to play it at the convention for a fast and fun way to learn about OokiiSoraCon and its rules and policies. Now I’m programming it… in five weeks while staying on schedule with Burst! and The Twelfth Hour. We’ll see how this goes, but I’m super excited about it. It’s been fun to write and build, and I hope our attendees find it entertaining to play as well. 😀