OokiiSoraCon Rules and Policies: The Game – I finished programming the OokiiSoraCon video game. We may make some cosmetic changes before the convention, but I don’t plan on adding anything else content-wise… this year at least. 🙂
Writing – I finished editing Chapter 8 of The Twelfth Hour, and I’m currently about 1/3 of the way through Chapter 9. Despite taking a break to write the plot synopsis and all the other things I’ve been doing the past few weeks, I’m still a few days ahead of schedule. Nothing exciting happened at MisCon aside from buying a couple new books, including a J.A. Pitts novel. I also finished editing the novel Winds of Eshra and rereading its prequel Messenger of Eshra. I’ll likely meet with the author after OokiiSoraCon to talk about the books and my notes.
Unity Development – A couple days before MisCon three weeks ago, I applied for a random Unity developer position at a video game studio that creates games mostly for phones and tablets in a remote work environment. The CEO invited me to go through their interview process, which was much more time consuming than I expected. It involved creating a Tic Tac Toe game in Unity in several steps and sending the code for review after each step. While I had fun doing it, created something that I could add to my portfolio, and learned some new things about Unity, the position I was applying for was filled before I finished the interview process and now I’m three weeks behind on Burst!. The good news is that with the OokiiSoraCon game finished, Winds of Eshra edited, and my latest attempt at job hunting ended, I’m back to working on nothing except Burst! and The Twelfth Hour. Well, there’s still OokiiSoraCon itself June 22-24, but I hope I can catch up on Burst! as the summer continues.
Team KAIZEN also got some exciting news last week. Burst! will be pitched at the Big Indie Pitch on Wednesday during E3! If we “win” the contest, we’ll get access to help with marketing the game to a larger audience. Even if we don’t win, my contact at Extra Life would like to write about the game for the Extra Life Community website.
And that’s what happened in the past three weeks…